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cover

Maya Character Animation
by Jaejin Choi
Paperback: 832 pages ; Book and CD-ROM edition (December 16, 2002)
Sybex; ISBN: 0782141714

Maya Character Animation is a one-of-a-kind book featuring more than 800 pages of full-color, step-by-step, heavily illustrated Maya instruction. It was written with beginning and intermediate Maya animators in mind--students and professionals who have already familiarized themselves with the Maya interface and basic Maya techniques. Topics covered include subdivision and polygon modeling, subdivision surface mapping, subdivision surface character modeling, NURBS modeling, facial expression,.


cover

MEL Scripting for Maya Animators
by Mark R. Wilkins, Chris Kazmier
Paperback - 520 pages (December 2002)
Morgan Kaufmann;ISBN: 1558608419

Learning how to unlock Maya's powerful programming capabilities can be a daunting task if you're not a programmer. Although the package's programming language, MEL (Maya Embedded Language), is easy to learn, virtually all available instruction assumes that the reader has some programming background-that is, until now.


cover

Maya: Secrets of the Pros
by John Kundert-Gibbs
Paperback - 384 pages Book and CD-ROM edition (July 22, 2002)
Sybex; ISBN: 0782140556

Maya: Secrets of the Pros is an all-new, full-color Maya book, from the authors of our best-selling Mastering Maya 3 and a team of top-tier Maya veterans--pros who've worked on everything from "Star Wars: Episode One" to "Final Fantasy: The Spirits Within." Using detailed case-studies, the authors reveal high-level secrets they've learned through their real-world Maya experience.


cover

Maya X Bible
by Joe Spadaro (Author), Don Kim (Author)
Paperback -1244 pages; Book and CD-ROM edition (January 2003)
John Wiley & Sons; ISBN: 0764536451

* All the information needed to create professional-quality 3D animations and visual effects in Maya, the Alias * Wavefront/Silicon Graphics software used for special effects in movies such as Lord of the Rings: The Fellowship of the Rings * Explains how to move a project from concept to completion-an ideal quick-start alternative to the fourteen volumes of official documentation * Covers everything from interface basics and modeling to animation, character setup, and effects * Concise tutorial allows the Maya user to learn by doing with the help of behind-the-scenes production examples from animated television programs * CD-ROM includes sample models, scripts, shaders, and textures.


cover

Maya Feature Creature Creations
by Todd Palamar
Paperback -376 pages Book and CD-ROM edition (July 2002)
Charles River Media; ISBN: 1584502258

The days of unrealistic, herky-jerky monsters, aliens, and Godzillas are gone, thanks to the power of programs like Maya. With this state-of-the-art application, you can create fantastically real creatures to take on starring roles or just traumatize other characters in a movie. Maya Feature Creature Creations teaches the fundamentals of how to develop, create, and implement your own next generation computer generated character. Written for 3D artists and modelers of all levels with a solid understanding of Maya, the book provides an easy-to-follow process for building an anatomy based CG character with physics-driven, elastic skin.


cover

Maya Illuminated: Games
by Lane Daughtry, Brian Demong
Paperback - 232 pages (April 5, 2001)
Mesmer Press; ISBN: 0970753012

Maya Illuminated: Games is a comprehensive guide to the powerful tools Maya gives you to create stunning game art. Inside you’ll find exhaustive coverage of both Maya’s polygonal modeling and UV mapping toolsets. Also covered is information on character rigging and animation as they apply...


cover

Mastering Maya Complete 3
by John Kundert-Gibbs, Peter Lee, Perry Harovas
Paperback - 800 pages Book & Cd edition (March 2001)
Sybex; ISBN: 0782128351

Few computer animation systems are as comprehensive as Alias|Wavefront's Maya. Version 3 is a massive package, and it takes Mastering Maya 3 almost all of its 1,000 pages to cover the program in depth. While this is not a book for Maya beginners, it is certainly one that every Maya user should...


cover

Mastering Maya Complete 2
by Perry Harovas, Peter Lee, John L. Kundert-Gibbs
Paperback - 842 pages 1st & CDROM edition (January 2000)
Sybex; ISBN: 0782125212

Learning to use every aspect of Alias Wavefront's Maya can be challenging. Maya is a powerful, complex tool, but some artists devote themselves to using only one or two features, like modeling, particle animation, lighting, or animation. The authors of Mastering Maya Complete 2 have tried to cover...


cover

Maya 2 Character Animation
by Nathan Vogel, Sherri Sheridan, Tim Coleman, Nathan Nogel
Paperback - 450 pages Bk&Cd Rom edition (December 22, 1999)
New Riders Publishing; ISBN: 0735708665

In Maya Character Animation, the technical details of creating believable and engaging characters, from modeling and texturing to adding bone structure and keyframes, are thoroughly explored.


cover

Digital Effects Animation Using Maya
by Kian Bee Ng
Paperback - 550 pages Bk&Cd Rom edition (September 1, 1999)
Charles River Media; ISBN: 1886801371

Digital Effects Animation Using Maya takes an interesting approach to animation effects by categorizing them in terms of elements in nature: fire, water, air, and earth. It also employs a fifth element, dynamics, which governs the movement of the first four. Using these elements as a paradigm, the...



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